Presentation
Physically Based Shading in Theory and Practice
DescriptionUsing examples from film and games, this course presents advances in physically based shading in both theory and production practices, demonstrating how it enhances realism and leads to more intuitive and faster art creation.
Lecturers

Event Type
Course
TimeSunday, 10 August 20259:00am - 12:15pm PDT
LocationWest Building, Rooms 118-120
Gaming & Interactive
Production & Animation
Research & Education
Livestreamed
Recorded
Artificial Intelligence/Machine Learning
Games
Lighting
Real-Time
Rendering