Presentation
Hands-On Class: Hands-on Vulkan® Ray Tracing With Dynamic Rendering
DescriptionThis Lab will demonstrate a practical, end-to-end workflow that merges rasterization and ray tracing using Vulkan’s latest features. Participants see how helper libraries, modular shaders (via Slang), and recent dynamic rendering extensions create a gentler ramp onto advanced graphics techniques while still exposing the low-level API handles seasoned developers expect.

Event Type
Labs
TimeThursday, 14 August 202511:45am - 1:15pm PDT
LocationWest Building, Exhibit Hall B
Gaming & Interactive
Research & Education
Not Livestreamed
Not Recorded
Education
Games
Lighting
Performance
Real-Time
Rendering
