Presentation

NVIDIA DLI Training: NVIDIA Nsight Graphics in Action: Optimize Shaders in Modern Ray-Tracing Applications
Description"NVIDIA Nsight Graphics is a standalone tool for designing, debugging, and optimizing games and professional graphics applications. This lab will immerse students in the architecture of an open-source gaussian splat renderer, which will serve as the canvas for learning Nsight Graphics for both rasterization and ray tracing pipelines. This second session in the series will focus on detailed profiling and optimization of shaders using the GPU Trace Profiler, including coverage of ray-tracing-specific shading bottlenecks. By the end of this lab students will be able to interpret GPU timeline and pipeline stalls via GPU Trace, and analyze shader performance metrics and occupancy using the Shader Profiler.

This lab will include an introduction covering the state of the NVIDIA Graphics Developer Tools, including Nsight Graphics, Nsight Systems, and Nsight Aftermath. It will cover recent advancements in the tools, and how the tools are being used in production both internally at NVIDIA and across the graphics industry.
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Event Type
Industry Session
TimeWednesday, 13 August 20251:00pm - 2:55pm PDT
LocationWest Building, Rooms 116-117
Session TimeWednesday, 13 August 20259:00am - 5:00pm PDT
LocationWest Building, Rooms 116-117
Interest Areas
Gaming & Interactive
Keywords
Games
Graphics Systems Architecture
Hardware
Performance
Real-Time
Rendering
Registration Categories
Full Conference
Experience
Exhibits Only
Wednesday
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