Presentation
From USD to Splats: The Next Evolution of Virtual Production with Chaos Arena
DescriptionThis session explores the latest advancements in Chaos Arena, bringing real-time ray tracing and a unified asset pipeline to virtual production. We’ll show how USD and MaterialX have been integrated to enable a consistent, interoperable workflow, allowing a single asset to move seamlessly from pre-production to virtual production and final VFX.
We’ll also cover the integration of Gaussian Splats into Arena, demonstrating how they enhance efficiency and visual quality in real-time environments. Learn how these innovations streamline production, eliminate redundant steps, and help democratize high-quality virtual production.
In addition to these key developments, we’ll highlight other recent advances in our real-time ray tracing capabilities and how they continue to push the boundaries of what’s possible in virtual production.
We’ll also cover the integration of Gaussian Splats into Arena, demonstrating how they enhance efficiency and visual quality in real-time environments. Learn how these innovations streamline production, eliminate redundant steps, and help democratize high-quality virtual production.
In addition to these key developments, we’ll highlight other recent advances in our real-time ray tracing capabilities and how they continue to push the boundaries of what’s possible in virtual production.
Website visit website
Event Type
Industry Session
TimeWednesday, 13 August 20254:00pm - 4:50pm PDT
LocationEast Building, Room 16


