Presentation

From USD to Splats: The Next Evolution of Virtual Production with Chaos Arena
DescriptionThis session explores the latest advancements in Chaos Arena, bringing real-time ray tracing and a unified asset pipeline to virtual production. We’ll show how USD and MaterialX have been integrated to enable a consistent, interoperable workflow, allowing a single asset to move seamlessly from pre-production to virtual production and final VFX.
We’ll also cover the integration of Gaussian Splats into Arena, demonstrating how they enhance efficiency and visual quality in real-time environments. Learn how these innovations streamline production, eliminate redundant steps, and help democratize high-quality virtual production.
In addition to these key developments, we’ll highlight other recent advances in our real-time ray tracing capabilities and how they continue to push the boundaries of what’s possible in virtual production.