Presentation

QUASAR: Quad-based Adaptive Streaming And Rendering
DescriptionThis paper introduces an improved quad-based geometry streaming method for remote rendering that reduces bandwidth demands through temporal compression and supports QoE-driven adaptation. It achieves high-quality visuals, captures disocclusion events, uses 15× less data than SOTA, and reduces bandwidth down to 100 Mbps, enabling real-time, low-latency rendering on lightweight headsets.
Event Type
Technical Paper
TimeMonday, 11 August 20254:35pm - 4:45pm PDT
LocationWest Building, Rooms 118-120
Session Time & Location
Sunday, 10 August 20256:00pm - 8:45pm PDTWest Building, Ballroom AB
Monday, 11 August 20253:45pm - 5:35pm PDTWest Building, Rooms 118-120
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