Presentation
UltraMeshRenderer: Efficient Structure and Management of GPU Out-of-core Memory for Real-time Rendering of Gigantic 3D Meshes
SessionLightning Fast Geometry
DescriptionThis paper presents UltraMeshRenderer, a GPU out-of-core method for real-time rendering of 3D scenes with billions of vertices and triangles. It features a balanced hierarchical mesh, coherence-based LOD selection, and parallel in-place GPU memory management, achieving efficient data transfer and memory use with significant improvements over existing out-of-core techniques.

Event Type
Technical Paper
TimeThursday, 14 August 20259:50am - 10:00am PDT
LocationWest Building, Rooms 220-222
ACM Digital Library
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Session Time & Location
Sunday, 10 August 20256:00pm - 8:45pm PDTWest Building, Ballroom AB
Thursday, 14 August 20259:00am - 10:30am PDTWest Building, Rooms 220-222
Research & Education
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