Presentation

57. Capsule: Efficient Player Isolation for Datacenters
DescriptionWe propose a new game engine module, Capsule, that allows multiple players efficiently share one engine. We implemented Capsule in O3DE, in an application agnostic way. Our experience with four applications show that Capsule increases datacenter resource utilization by accommodating up to 2.25x more players, without degrading player gaming experience.
Event Type
Poster
TimeSunday, 10 August 20259:00am - 5:30pm PDT
LocationWest Building, Level 2, Outside Room 219
Session TimeSunday, 10 August 20259:00am - 5:30pm PDTMonday, 11 August 20259:00am - 5:30pm PDTTuesday, 12 August 20259:00am - 5:30pm PDTWednesday, 13 August 20259:00am - 5:30pm PDTThursday, 14 August 20259:00am - 5:30pm PDT
LocationWest Building, Level 2, Outside Room 219