Presentation
22. Exploring Real-Time Water Surface Simulation for Immersive Virtual Reality Using Marker-Based Tracking
DescriptionWe present a marker-based VR system that simulates real-time water surface flow by tracking ArUco markers on physical water. The system generates FlowMaps from tracked motion to drive fluid effects in Unity. A circular pool with water-jet units enables controllable flow, enabling sensor-driven, immersive fluid simulation.

Event Type
Poster
TimeSunday, 10 August 20259:00am - 5:30pm PDT
LocationWest Building, Level 2, Outside Room 219
Session TimeSunday, 10 August 20259:00am - 5:30pm PDTMonday, 11 August 20259:00am - 5:30pm PDTTuesday, 12 August 20259:00am - 5:30pm PDTWednesday, 13 August 20259:00am - 5:30pm PDTThursday, 14 August 20259:00am - 5:30pm PDT
LocationWest Building, Level 2, Outside Room 219

