Presentation
45. Physically-Based Compositing of 2D Graphics
DescriptionWe propose a geometry- and illumination-aware 2d-graphic compositing pipeline. We use meshes generated by off-the-shelf monocular depth estimation methods to warp the 2d-graphic according to the surface geometry. Using intrinsic decomposition, we composite the warped graphic onto the albedo and reconstruct the final result by combining all intrinsic components.

Event Type
Poster
TimeSunday, 10 August 20259:00am - 5:30pm PDT
LocationWest Building, Level 2, Outside Room 219
Session TimeSunday, 10 August 20259:00am - 5:30pm PDTMonday, 11 August 20259:00am - 5:30pm PDTTuesday, 12 August 20259:00am - 5:30pm PDTWednesday, 13 August 20259:00am - 5:30pm PDTThursday, 14 August 20259:00am - 5:30pm PDT
LocationWest Building, Level 2, Outside Room 219
Full Conference
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