Presentation
5. Minecraft to 3D: A Pipeline for High-Fidelity Reconstruction of Minecraft Worlds
SessionPosters: 3D & Geometry
DescriptionMinecraft to 3D automatically converts any Minecraft world into an engine-ready, fully textured 3D scene—recognising default structures, smoothing voxel terrain, and swapping structures for high-quality models—so educators, indie developers, and artists can transform their in-game prototypes into production environments in minutes.
Contributor

Event Type
Poster
TimeTuesday, 12 August 20259:00am - 5:30pm PDT
LocationWest Building, Level 2, Outside Room 219
Session TimeSunday, 10 August 20259:00am - 5:30pm PDTMonday, 11 August 20259:00am - 5:30pm PDTTuesday, 12 August 20259:00am - 5:30pm PDTWednesday, 13 August 20259:00am - 5:30pm PDTThursday, 14 August 20259:00am - 5:30pm PDT
LocationWest Building, Level 2, Outside Room 219
Full Conference
Experience
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