Presenter
Sergey Kosarevsky

Biography
Sergey Kosarevsky is a former rendering lead at Ubisoft RedLynx. He currently leads Vulkan development at Meta. He worked in the mobile industry at SPB Software, Yandex, Layar and Blippar, TWNKLS, and DAQRI, where he designed and implemented real-time rendering technology. He has more than 20 years of software development experience and more than 12 years of mobile and embedded 3D graphics experience. Sergey has also co-authored several books on graphics and mobile software development in C++, including Vulkan 3D Graphics Rendering Cookbook and 3D Graphics Rendering Cookbook.
Presentations
Course
Gaming & Interactive
Livestreamed
Recorded
Games
Performance
Real-Time
Rendering
Full Conference
Virtual Access
Wednesday
Talk
Gaming & Interactive
New Technologies
Production & Animation
Livestreamed
Not Livestreamed
Recorded
Not Recorded
Artificial Intelligence/Machine Learning
Augmented Reality
Capture/Scanning
Digital Twins
Dynamics
Games
Generative AI
Modeling
Performance
Real-Time
Rendering
Simulation
Virtual Reality
Full Conference
Virtual Access
Sunday