Presenter

Pallav Sharma
Biography
For over 15 years, Pallav Sharma has been a developer in the computer graphics industry. He began in VFX, focusing on pipeline, R&D, and core development, then moved to gaming, concentrating on engine integration and tool development. Before Autodesk, he led teams designing tools to enhance cinematic experiences in gaming. As Product Owner at Autodesk, Pallav is dedicated to improving tools and workflows using the latest technology. Currently, he is driving efforts for deeper USD integration with DCCs, enabling artists and studios to leverage this new ecosystem's full potential without added complexity.
Presentations
Course
2:00pm - 5:15pm PDT Sunday, 10 August 2025 West Building, Rooms 220-222
Production & Animation
Livestreamed
Recorded
Animation
Geometry
Pipeline Tools and Work
Full Conference
Virtual Access
Sunday