Presenter

Biography
Wolfgang Heidrich has been a Professor of Computer Science and Director of the Visual Computing Center at KAUST since 2014. Previously, he was an Associate Professor (2004-2010), Dolby Research Chair (2008-2013) and a Full Professor (2010-2018) at University of British Columbia

His core research interests are in computational imaging and display, an emerging research area within visual computing, which combines methods from computer graphics, machine vision, imaging, inverse methods, optics and perception to develop new sensing and display technologies. Computational imaging is the hardware-software co-design of imaging devices, which aims to optically encode information about the real world in such a way that it can be captured by image sensors. The resulting images represent detailed information such as scene geometry, motion of solids and liquids, multi-spectral information, or high contrast (high dynamic range), which can then be computationally decoded using inverse methods, machine learning, and numerical optimization. Wolfgang is neither particularly interested nor particularly knowledgeable in deep learning, and would prefer not to be assigned papers on this topic.
Presentations
Art Paper
Technical Paper
11:25am - 11:35am PDT Monday, 11 August 2025 West Building, Rooms 301-305
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Not Livestreamed
Recorded
Not Recorded
Animation
Art
Artificial Intelligence/Machine Learning
Audio
Augmented Reality
Capture/Scanning
Computer Vision
Digital Twins
Display
Dynamics
Education
Ethics and Society
Fabrication
Games
Generative AI
Geometry
Image Processing
Modeling
Performance
Physical AI
Real-Time
Robotics
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Full Conference
Virtual Access
Experience
Sunday
Art Paper
Technical Paper
2:30pm - 2:40pm PDT Monday, 11 August 2025 West Building, Rooms 118-120
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Not Livestreamed
Recorded
Not Recorded
Animation
Art
Artificial Intelligence/Machine Learning
Audio
Augmented Reality
Capture/Scanning
Computer Vision
Digital Twins
Display
Dynamics
Education
Ethics and Society
Fabrication
Games
Generative AI
Geometry
Image Processing
Modeling
Performance
Physical AI
Real-Time
Robotics
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Full Conference
Virtual Access
Experience
Sunday