Presenter
Biography
Olivier Therrien is a R&D programmer specializing in real-time rendering at CDRIN, with the mandate to improve the visual quality and realism of video games and visualization software. His research interests are mainly related to path tracing and real-time global illumination. Before joining CDRIN, he worked as a graphics programmer on AAA games at Ubisoft and at several indie studios.
Presentations
Labs
Gaming & Interactive
Not Livestreamed
Not Recorded
Interactive Classes – Bring Your Own Computer
Performance
Real-Time
Rendering
Virtual Reality
Full Conference
Experience