Presenter

Biography
Inigo self taught CG through the Demoscene and worked in industrial VR in the mid 2000s. Then he joined Pixar as a Technical Artists of procedural vegetation and landscapes, winning a VES award for his production work in "Brave". Inigo then joined the Oculus Story Studio as VFX Supervisor of VR short films, created the VR animation tool "Quill" and became its Product Manager at Facebook. Inigo has written 100+ free articles on computer graphics in his website, and is also the co-founder of the computer graphics social platform "Shadertoy", to which he has contributed more than 400 shaders.
Presentations
ACM SIGGRAPH 365 - Community Showcase
3:30pm - 4:30pm PDT Sunday, 10 August 2025 West Building, Rooms 208-209
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Not Livestreamed
Not Recorded
Art
Education
Games
Full Conference
Experience