Presenter

Paolo Selva
Biography
Throughout his university years, Paolo developed a strong interest in human-computer interaction, researching, building, and programming new devices. After a brief stint at Jellyfish Pictures, he joined Wētā FX in 2008 to work on Avatar.
As Head of Software Engineering, Paolo and his team delivered many of Wētā FX's key technologies, and later focused on rendering and scene-management optimization, and on the integration of Pixar's USD and Hydra in the next VFX pipeline.
In 2024 he joined ScanlineVFX Powered-by Netflix, where he designed the new Lighting pipeline with Solaris and OpenUSD.
He’s now working for 880Productions on the Avatar’s Sequels.
Presentations
Birds of a Feather
11:00am - 12:00pm PDT Monday, 11 August 2025 Pinnacle Ballroom I, Marriott Pinnacle Downtown
Gaming & Interactive
New Technologies
Animation
Artificial Intelligence/Machine Learning
Computer Vision
Dynamics
Graphics Systems Architecture
Image Processing
Performance
Pipeline Tools and Work
Rendering
Virtual Reality
Full Conference
Experience
Course
2:00pm - 5:15pm PDT Sunday, 10 August 2025 West Building, Rooms 220-222
Production & Animation
Livestreamed
Recorded
Animation
Geometry
Pipeline Tools and Work
Full Conference
Virtual Access
Sunday