Presenter

Andrew Glassner
Biography
Andrew Glassner is a Distinguished Research Engineer at Weta FX.

Glassner served as Papers Chair of SIGGRAPH '94, Founding Editor of the Journal of Computer Graphics Tools, and Editor-in-Chief of ACM Transactions on Graphics. Books he wrote or edited include "Principles of Digital Image Synthesis," the" Graphics Gem"s series, and "Deep Learning: A Visual Approach". His latest book is" Quantum Computing: From Concepts to Code." He has written and/or directed short films, novels, animations, and online games. Andrew has given many SIGGRAPH presentations that share fascinating ideas in clear and approachable ways.
Presentations
Labs
3:15pm - 4:45pm PDT Wednesday, 13 August 2025 West Building, Exhibit Hall B
Arts & Design
New Technologies
Research & Education
Not Livestreamed
Not Recorded
Artificial Intelligence/Machine Learning
Computer Vision
Education
Graphics Systems Architecture
Image Processing
Math Foundations and Theory
Performance
Scientific Visualization
Simulation
Full Conference
Experience