Presenter
Andrew Glassner
Biography
Andrew Glassner is a Distinguished Research Engineer at Weta FX.
Glassner served as Papers Chair of SIGGRAPH '94, Founding Editor of the Journal of Computer Graphics Tools, and Editor-in-Chief of ACM Transactions on Graphics. Books he wrote or edited include "Principles of Digital Image Synthesis," the" Graphics Gem"s series, and "Deep Learning: A Visual Approach". His latest book is" Quantum Computing: From Concepts to Code." He has written and/or directed short films, novels, animations, and online games. Andrew has given many SIGGRAPH presentations that share fascinating ideas in clear and approachable ways.
Glassner served as Papers Chair of SIGGRAPH '94, Founding Editor of the Journal of Computer Graphics Tools, and Editor-in-Chief of ACM Transactions on Graphics. Books he wrote or edited include "Principles of Digital Image Synthesis," the" Graphics Gem"s series, and "Deep Learning: A Visual Approach". His latest book is" Quantum Computing: From Concepts to Code." He has written and/or directed short films, novels, animations, and online games. Andrew has given many SIGGRAPH presentations that share fascinating ideas in clear and approachable ways.
Presentations
Labs
Arts & Design
New Technologies
Research & Education
Not Livestreamed
Not Recorded
Artificial Intelligence/Machine Learning
Computer Vision
Education
Graphics Systems Architecture
Image Processing
Math Foundations and Theory
Performance
Scientific Visualization
Simulation
Full Conference
Experience