Presenter

Jarkko Lempiäinen
Biography
Jarkko Lempiäinen is a veteran graphics programmer who has been professionally developing real-time rendering technology for games and interactive applications since 1999. Before joining HypeHype as Principal Graphics Engineer to help shape its mobile platform, he contributed to numerous large-scale AAA productions, working across multiple studios and game engines in both lead and senior engineering roles.

His passion for computer graphics began well before his professional career. In the early 1980s, he started writing small games on the ZX Spectrum 48 and continued experimenting with graphics on 286-era PCs - long before the advent of GPUs. Starting from the early ’90s, he was active in the demoscene, sharpening his skills in low-level optimization and visual effects. That deep-rooted enthusiasm for pushing visual fidelity and technical limits continues to inspire his work today.
Presentations
Course
2:00pm - 5:15pm PDT Tuesday, 12 August 2025 West Building, Ballroom C
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Recorded
Games
Geometry
Industry Insight
Lighting
Performance
Real-Time
Rendering
Full Conference
Virtual Access
Tuesday