Presenter
Kouta Minamizawa

Biography
After receiving his PhD in Information Science and Technology from the University of Tokyo in 2010, he joined KMD and directs KMD Embodied Media Project, where conducts research and social deployment of embodied media that transfer, enhance, and create human experiences with digital technologies.
He also promotes activities on haptic design, superhuman sports and sports co-creation, and serves as a project manager of Cybernetic being project under the Moonshot R&D program.
He also promotes activities on haptic design, superhuman sports and sports co-creation, and serves as a project manager of Cybernetic being project under the Moonshot R&D program.
Presentations
Emerging Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Art
Artificial Intelligence/Machine Learning
Audio
Augmented Reality
Capture/Scanning
Computer Vision
Digital Twins
Display
Dynamics
Education
Fabrication
Games
Generative AI
Haptics
Hardware
Image Processing
Lighting
Modeling
Performance
Pipeline Tools and Work
Real-Time
Rendering
Robotics
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Full Conference
Experience
Emerging Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Art
Artificial Intelligence/Machine Learning
Audio
Augmented Reality
Capture/Scanning
Computer Vision
Digital Twins
Display
Dynamics
Education
Fabrication
Games
Generative AI
Haptics
Hardware
Image Processing
Lighting
Modeling
Performance
Pipeline Tools and Work
Real-Time
Rendering
Robotics
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Full Conference
Experience
Emerging Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Art
Artificial Intelligence/Machine Learning
Audio
Augmented Reality
Capture/Scanning
Computer Vision
Digital Twins
Display
Dynamics
Education
Fabrication
Games
Generative AI
Haptics
Hardware
Image Processing
Lighting
Modeling
Performance
Pipeline Tools and Work
Real-Time
Rendering
Robotics
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Full Conference
Experience