Presenter

Graham Wakefield
Biography
Graham Wakefield's research is dedicated to computational art practice and software development for computer music and mixed/hybrid reality. It applies a deep commitment to the open-endedness of computation—as an art material—as expressed both in live software for artists and musicians (such as the gen~ environment for Max/MSP), as well as immersive artworks of biologically-inspired systems (working with Haru Ji as Artificial Nature). He is currently an Associate Professor and Canada Research Chair in the department of Computational Arts at York University, where he founded the Alice Lab, and his research has been published in numerous journals and conferences.
Presentations
Art Gallery
10:30am - 5:00pm PDT Monday, 11 August 2025 West Building, Exhibit Hall B
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Animation
Art
Artificial Intelligence/Machine Learning
Audio
Capture/Scanning
Computer Vision
Digital Twins
Display
Dynamics
Education
Ethics and Society
Fabrication
Games
Generative AI
Haptics
Hardware
Image Processing
Performance
Real-Time
Robotics
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Full Conference
Experience