Presenter
Jernej Barbič

Biography
I work in computer graphics, tackling interdisciplinary problems from computer animation, graphics, simulation, mechanics, medical imaging and haptics. The main focus of my research is physically based simulation of digital humans, animals, plants and man-made objects, for use in film industry, computer games, interactive CAD/CAM (airplane/automobile manufacturing), and virtual medicine (surgery simulation). My interests include computer graphics, animation, real-time simulation, numerical mathematics, the Finite Element Method, applied mechanics, collision detection, contact, medical imaging, human body modeling, haptic rendering and model reduction.
Presentations
Technical Workshop
New Technologies
Research & Education
Not Livestreamed
Not Recorded
Animation
Dynamics
Simulation
Full Conference
Experience
Art Paper
Technical Paper
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Not Livestreamed
Recorded
Not Recorded
Animation
Art
Artificial Intelligence/Machine Learning
Audio
Augmented Reality
Capture/Scanning
Computer Vision
Digital Twins
Display
Dynamics
Education
Ethics and Society
Fabrication
Games
Generative AI
Geometry
Image Processing
Modeling
Performance
Physical AI
Real-Time
Robotics
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Full Conference
Virtual Access
Experience
Sunday
Art Paper
Technical Paper
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Not Livestreamed
Recorded
Not Recorded
Animation
Art
Artificial Intelligence/Machine Learning
Audio
Augmented Reality
Capture/Scanning
Computer Vision
Digital Twins
Display
Dynamics
Education
Ethics and Society
Fabrication
Games
Generative AI
Geometry
Image Processing
Modeling
Performance
Physical AI
Real-Time
Robotics
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Full Conference
Virtual Access
Experience
Sunday