Presenter
Francis Williams
Biography
Francis is a research scientist at NVIDIA in NYC working at the intersection of computer vision, machine learning, and computer graphics. His research is a mix of theory and application, aiming to solve practical problems in elegant ways. In particular, he is very interested in 3D shape representations which can enable deep learning on “real-world” geometric datasets which are often noisy, unlabeled, and consisting of very large inputs. Francis completed his PhD from NYU in 2021 where he worked in the Math and Data Group and the Geometric Computing Lab. His advisors were Joan Bruna and Denis Zorin.
Presentations
Course
Production & Animation
Research & Education
Not Livestreamed
Recorded
Artificial Intelligence/Machine Learning
Dynamics
Fabrication
Geometry
Modeling
Pipeline Tools and Work
Simulation
Full Conference
Virtual Access
Sunday
Art Paper
Technical Paper
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Not Livestreamed
Recorded
Not Recorded
Animation
Art
Artificial Intelligence/Machine Learning
Audio
Augmented Reality
Capture/Scanning
Computer Vision
Digital Twins
Display
Dynamics
Education
Ethics and Society
Fabrication
Games
Generative AI
Geometry
Image Processing
Modeling
Performance
Physical AI
Real-Time
Robotics
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Full Conference
Virtual Access
Experience
Sunday