Presenter
Luc Leblanc
Biography
Luc Leblanc is a Technical Lead for Anvil’s rendering team specialized in ray tracing and lighting topics. He has a research background from his PhD in addition to 25 years of experience in the rendering field and over 12 years of experience in the video-game industry. Notably, he was the main contributor for global illumination and ray tracing development at Eidos Montreal and for ray-traced specular global illumination on Assassin's Creed Shadows at Ubisoft Montreal.
Presentations
Course
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Not Livestreamed
Not Recorded
Games
Geometry
Industry Insight
Lighting
Performance
Real-Time
Rendering
Full Conference