Presenter
Stephen Hill
Biography
Stephen Hill is a Principal Rendering Engineer within Lucasfilm's Advanced Development Group, where he is engaged in physically based rendering R&D for productions such as Carne y Arena, and more recently The Mandalorian. He was previously a 3D Technical Lead at Ubisoft Montreal, where he contributed to a number of Splinter Cell titles as well as Assassin's Creed Unity.
Presentations
Course
Gaming & Interactive
Production & Animation
Research & Education
Livestreamed
Recorded
Artificial Intelligence/Machine Learning
Games
Lighting
Real-Time
Rendering
Full Conference
Virtual Access
Sunday