Session

Emerging Technologies
:
Emerging Technologies
Event Type
Emerging Technologies
TimeWednesday, 13 August 202510:00am - 5:00pm PDT
LocationWest Building, Exhibit Hall B
Interest Areas
New Technologies
Registration Categories
Full Conference
Experience
Presentations
A Demonstration of YUBI: Your Universal Body Interface Using Finger Force to Full-Body Motion for Avatar Embodiment
Logistical/Planning Contact
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Augmented Reality
Education
Games
Haptics
Hardware
Robotics
Virtual Reality
Blooming Resonant Tea: A Multisensory Dining Experience with Dynamic Visuals and Music
Arts & Design
Gaming & Interactive
New Technologies
Art
Audio
Dynamics
Fabrication
Haptics
Lighting
Modeling
Scientific Visualization
Demonstration of Multi-Layered Inflatables: Asymmetric-Shaped Inflatable Structures by Stacked Planar Sheets
Lecturer
Research & Education
DreamPrinting: Volumetric Printing Primitives for High-Fidelity 3D Printing
Arts & Design
New Technologies
Production & Animation
Research & Education
Art
Artificial Intelligence/Machine Learning
Capture/Scanning
Fabrication
Generative AI
Modeling
Pipeline Tools and Work
Rendering
FluidicSwarm: Embodiment of Swarm Robots Using Fluid Behavior Imitation
New Technologies
Research & Education
Robotics
Full-color natural light holographic video camera
New Technologies
Research & Education
Artificial Intelligence/Machine Learning
Capture/Scanning
Computer Vision
Hardware
Image Processing
Spatial Computing
Handoid: Inter-morphologic Robotic Hand Avatar for Multi Presence
Gaming & Interactive
New Technologies
Research & Education
Hardware
Robotics
Virtual Reality
Hyperrealistic VR: a 90-PPD, 1400 nits and high contrast headset
New Technologies
Research & Education
Virtual Reality
Imaginary Joints and Muscles: Torque-based Proprioceptive Illusions for Extended Body Parts via Skin Stretch Feedback
Gaming & Interactive
New Technologies
Research & Education
Games
Haptics
Robotics
Virtual Reality
Interactive Deformable Display
Arts & Design
Gaming & Interactive
New Technologies
Research & Education
Art
Display
Dynamics
Education
Fabrication
Haptics
Hardware
Lighting
Robotics
Interactive Impossible Objects: Designing Physical Interaction with Impossible Objects Using Binocular Disparity Adjustment and Redirection
Arts & Design
Gaming & Interactive
Art
Virtual Reality
LiveGS: Live Free-Viewpoint Video via High-Performance Gaussian Splatting for Mobile Devices
New Technologies
Capture/Scanning
Computer Vision
Virtual Reality
LookingGlass: Generative Anamorphoses via Laplacian Pyramid Warping
Arts & Design
New Technologies
Research & Education
Art
Artificial Intelligence/Machine Learning
Generative AI
Meta-Instrument N°4
Contributor
Logistical/Planning Contact
Gaming & Interactive
New Technologies
Audio
Haptics
Hardware
Performance
Real-Time
Spatial Computing
Nano-Optics for Depth Sensing
New Technologies
Artificial Intelligence/Machine Learning
Computer Vision
Image Processing
Real-Time
Parasitic Finger: Coexistence with Artificial Organism
Arts & Design
Research & Education
Art
Hardware
Robotics
Public Hand: Proximity-Aware Manipulation of Robotic Hand Shared with Multi-User in Robotic Room
Gaming & Interactive
New Technologies
Hardware
Robotics
Spatial Computing
Real-Time Holographic Media System
New Technologies
Research & Education
Augmented Reality
Display
Hardware
Real-Time
Spread Your Wings: Demonstrating a Soft Floating Robotic Avatar with Flapping Wings for Novel Physical Interactions
New Technologies
Robotics
TeleTouch : Human-to-Human Teleoperation with Bare Finger Tactile Sensing and High-Resolution Electro-tactile Display
Research & Education
Augmented Reality
Digital Twins
Display
Haptics
Real-Time
Spatial Computing
Virtual Reality
Vector Clay Printer: A Dual-Material 3D Clay Printer with Steerable Inner Nozzle and Concentric Piston
New Technologies
Fabrication
Hardware
Modeling
Wide Field-of-View Mixed Reality
Gaming & Interactive
New Technologies
Research & Education
Augmented Reality
Display
Games
Hardware
Simulation
Virtual Reality