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DTSTART:19700308T020000
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DTSTAMP:20260417T190105Z
LOCATION:West Building\, Rooms 301-305
DTSTART;TZID=America/Los_Angeles:20250811T154500
DTEND;TZID=America/Los_Angeles:20250811T173500
UID:siggraph_SIGGRAPH 2025_sess113@linklings.com
SUMMARY:Beautiful Effects
DESCRIPTION:Beautiful Effects - Interactive Discussion\n\nAfter the summar
 y presentations, attendees will participate in an interactive discussion. 
 Outside the room will be a series of poster boards for authors to gather a
 round with the audience. Authors are invited to bring any material related
  to their paper that could instigate further conversation such...\n\n-----
 ----------------\nKernel Predicting Neural Shadow Maps\n\nWe present a nov
 el shadow method named kernel predicting neural shadow mapping. By modelin
 g soft shadow values as pixelwise local filtering from basic hard shadow v
 alues, we trained a neural network to predict local filter weights, achiev
 ing accurate and temporally-stable soft shadows with good gene...\n\n\nXue
 jun Hu, Jinfan Lu, and Kun Xu (Tsinghua University)\n---------------------
 \nBernstein Bounds for Caustics\n\nWe derive vertex position and irradianc
 e bounds for each triangle tuple, introducing a bounding property of ratio
 nal functions on the Bernstein basis, to significantly reduce the search d
 omain when systematically simulating specular light transport.\n\n\nZhimin
  Fan, Chen Wang, Yiming Wang, Boxuan Li, and Yuxuan Guo (Nanjing Universit
 y); Ling-Qi Yan (University of California Santa Barbara); and Yanwen Guo a
 nd Jie Guo (Nanjing University)\n---------------------\nStroke Transfer fo
 r Participating Media\n\nWe present a stroke-based method for transforming
  dynamic 3D scenes with smoke, fire, or clouds into painterly animations. 
 Learning from user-provided exemplars, our system transfers stroke styles—
 color, width, length, and orientation—while preserving motion and structur
 e. This enables e...\n\n\nNaoto Shirashima (AGU); Hideki Todo (Takushoku U
 niversity); Yuki Yamaoka (AGU); Shizuo Kaji (Kyushu University, Kyoto Univ
 ersity); and Kunihiko Kobayashi, Haruna Shimotahira, and Yonghao Yue (AGU)
 \n---------------------\nReservoir Splatting for Temporal Path Resampling 
 and Motion Blur\n\nWe introduce reservoir splatting, a technique preservin
 g exact primary hits during temporal ReSTIR. This approach makes temporal 
 path resampling more robust under motion, especially for regions with high
 -frequency detail. We further demonstrate how reservoir splatting naturall
 y enables ReSTIR suppor...\n\n\nJeffrey Liu (University of Illinois Urbana
 -Champaign); Daqi Lin, Markus Kettunen, and Chris Wyman (NVIDIA); and Ravi
  Ramamoorthi (NVIDIA, University of California San Diego)\n---------------
 ------\nGuided Lens Sampling for Efficient Monte Carlo Circle-of-Confusion
  Rendering\n\nA guided lens sampling technique that improves Monte Carlo r
 endering of depth-of-field by projecting a global 3D radiance field into l
 ens space via bipolar-cone projection. This method efficiently targets hig
 h-contribution regions, significantly reducing noise and improving converg
 ence for circle-of...\n\n\nJiawei Huang (International Digital Economy Aca
 demy), Shaokun Zheng and Kun Xu (Tsinghua University), Yoshifumi Kitamura 
 (Tohoku University), and Jiaping Wang (International Digital Economy Acade
 my)\n---------------------\nSpherical Lighting with Spherical Harmonics He
 ssian\n\nWe introduce spherical harmonics Hessian and solid spherical harm
 onics, a variant of spherical harmonics, to compute the spherical harmonic
 s Hessian efficiently and accurately to the computer graphics community. T
 hese mathematical tools are used to develop an analytical representation o
 f the Hessian...\n\n\nKei Iwasaki (Saitama University, Prometech CG Resear
 ch) and Yoshinori Dobashi (Hokkaido University, Prometech CG Research)\n--
 -------------------\nModeling and Rendering Glow Discharge\n\nThis work pr
 esents a physically-based model for simulating and rendering glow discharg
 e, a luminous plasma effect seen in neon lights and gas discharge lamps. T
 he model captures particle interactions and emission dynamics, integrates 
 into volume rendering systems, and enables realistic, interactive ...\n\n\
 nVenkataram Edavamadathil Sivaram, Ravi Ramamoorthi, and Tzu-Mao Li (Unive
 rsity of California San Diego)\n\nInterest Area: Research & Education\n\nR
 ecording: Livestreamed, Not Livestreamed, Recorded, Not Recorded\n\nRegist
 ration Category: Full Conference, Virtual Access, Monday\n\nSession Chair:
  Nima Kalantari (Texas A&M University)
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