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PRODID:Linklings LLC
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TZID:America/Los_Angeles
X-LIC-LOCATION:America/Los_Angeles
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TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:19700308T020000
RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU
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TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:19701101T020000
RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU
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BEGIN:VEVENT
DTSTAMP:20260417T190157Z
LOCATION:West Building\, Rooms 109-110
DTSTART;TZID=America/Los_Angeles:20250814T154500
DTEND;TZID=America/Los_Angeles:20250814T160700
UID:siggraph_SIGGRAPH 2025_sess161_gensub_234@linklings.com
SUMMARY:How We Aped It: Thousands of Shots and Character Simulations with 
 Only a Handful of TDs
DESCRIPTION:Jefri Haryono, Andrea Merlo, Gios Johnston, and Tim Hawker (Wē
 tā FX)\n\nWe present a modular, asset-centric CFX workflow for costumes an
 d hair/fur. It focuses on individual asset-level simulation set ups, const
 ructing scenes procedurally through merging assets and solving them togeth
 er. Shot-specific modifications and overrides are applied hierarchically, 
 allowing automatic updates with upstream changes, reducing manual rework a
 nd streamlining iterative processes\n\nInterest Area: Arts & Design, Gamin
 g & Interactive, New Technologies, Production & Animation, Research & Educ
 ation\n\nRecording: Livestreamed, Not Livestreamed, Recorded, Not Recorded
 \n\nKeyword: Animation, Art, Artificial Intelligence/Machine Learning, Cap
 ture/Scanning, Digital Twins, Dynamics, Geometry, Lighting, Modeling, Perf
 ormance, Pipeline Tools and Work, Real-Time, Rendering, Simulation\n\nRegi
 stration Category: Full Conference, Virtual Access, Thursday\n\nSession Ch
 air: Valerie Bernard (Netflix Animation Studios)\n\n
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