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PRODID:Linklings LLC
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TZID:America/Los_Angeles
X-LIC-LOCATION:America/Los_Angeles
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TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:19700308T020000
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BEGIN:VEVENT
DTSTAMP:20260417T190157Z
LOCATION:West Building\, Rooms 109-110
DTSTART;TZID=America/Los_Angeles:20250814T171300
DTEND;TZID=America/Los_Angeles:20250814T173500
UID:siggraph_SIGGRAPH 2025_sess161_gensub_284@linklings.com
SUMMARY:BodyOpt 2.0 Advancements in Character Deformations at WetaFX
DESCRIPTION:Niall Ryan, Tobias Mack, and Christoph Sprenger (WetaFX)\n\nIn
  the realm of high-end visual effects, achieving lifelike character deform
 ations is both an art and a technical challenge. BodyOpt is the latest evo
 lution in WetaFX’s character deformation pipeline, integrating advanced si
 mulation techniques with artist-friendly workflows to enable efficient pro
 cessing of complex deformations across numerous shots and characters.\n\nI
 nterest Area: Arts & Design, Gaming & Interactive, New Technologies, Produ
 ction & Animation, Research & Education\n\nRecording: Livestreamed, Not Li
 vestreamed, Recorded, Not Recorded\n\nKeyword: Animation, Art, Artificial 
 Intelligence/Machine Learning, Capture/Scanning, Digital Twins, Dynamics, 
 Geometry, Lighting, Modeling, Performance, Pipeline Tools and Work, Real-T
 ime, Rendering, Simulation\n\nRegistration Category: Full Conference, Virt
 ual Access, Thursday\n\nSession Chair: Valerie Bernard (Netflix Animation 
 Studios)\n\n
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