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PRODID:Linklings LLC
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TZID:America/Los_Angeles
X-LIC-LOCATION:America/Los_Angeles
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TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:19700308T020000
RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU
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DTSTART:19701101T020000
RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU
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BEGIN:VEVENT
DTSTAMP:20260417T190108Z
LOCATION:West Building\, Ballroom C
DTSTART;TZID=America/Los_Angeles:20250813T090000
DTEND;TZID=America/Los_Angeles:20250813T103000
UID:siggraph_SIGGRAPH 2025_sess176@linklings.com
SUMMARY:Emotions, Explosions, and Epic Simulations
DESCRIPTION:Stabilizing Impossible Collisions with Loki\n\nA suite of tech
 niques from the Loki simulation framework addresses collision instabilitie
 s in character effects, offering solutions like proximity-tolerant contact
  projection, compliant gap expansion, strain limiting, and advanced collid
 er management. These tools enable a stable, intuitive workflow ...\n\n\nXi
 ao Zhai, Eston Schweickart, Jefri Haryono, Nikolay Ilinov, and Andrea Merl
 o (Weta FX)\n---------------------\nAdvancing VFX Workflows with Houdini S
 olaris in House of the Dragon Season 2\n\nThis presentation will provide a
 n in-depth exploration of RodeoFX's implementation of Houdini Solaris as a
  cornerstone of its VFX pipeline for House of the Dragon Season 2. Aimed a
 t the Houdini community and CG artists, the session will highlight the cha
 llenges, solutions, and benefits of leveraging...\n\n\nPeter Dominik (Rode
 o FX)\n---------------------\nMaking the Stream of Consciousness in Pixar’
 s Inside Out 2\n\nThis work discusses the technical solutions developed fo
 r making the Stream of Consciousness in Pixar's Inside Out 2, including in
 -house procedural tools that facilitated the authoring and stylization of 
 velocity fields interacting with various 3D obstacles.\n\n\nTolga Goktekin
 , Krzysztof Rost, and Ravindra DWIVEDI (Pixar Animation Studios) and Ferna
 ndo de Goes (Pixar)\n---------------------\nFine Tuning Every Grain on the
  Beach\n\nOur talk includes technical information for setting up a similar
  pipeline, as well as Artist stories covering the necessary extensions dis
 covered during production to achieve the artistic vision of the Directors.
 \n\n\nAlexis Angelidis, Lan Tang, Gary Bruins, Jae Jun Yi, David Quirus, a
 nd David Luoh (Pixar Animation Studios)\n\nInterest Area: New Technologies
 , Production & Animation, Research & Education\n\nRecording: Livestreamed,
  Not Livestreamed, Recorded, Not Recorded\n\nKeyword: Animation, Dynamics,
  Geometry, Pipeline Tools and Work, Rendering, Simulation\n\nRegistration 
 Category: Full Conference, Virtual Access, Wednesday\n\nSession Chair: Mar
 yann Simmons (Walt Disney Animation Studios)
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