BEGIN:VCALENDAR
VERSION:2.0
PRODID:Linklings LLC
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
X-LIC-LOCATION:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:19700308T020000
RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:19701101T020000
RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTAMP:20260417T190158Z
LOCATION:West Building\, Rooms 109-110
DTSTART;TZID=America/Los_Angeles:20250810T140000
DTEND;TZID=America/Los_Angeles:20250810T171500
UID:siggraph_SIGGRAPH 2025_sess212_gensub_449@linklings.com
SUMMARY:GPU Work Graphs
DESCRIPTION:Bastian Kuth (Coburg University of Applied Sciences and Arts),
  Max Oberberger (Advanced Micro Devices (AMD)), and Quirin Meyer (Coburg U
 niversity of Applied Sciences and Arts)\n\nThis course introduces graphics
  programmers of all levels to the latest GPU-feature "Work Graphs" and how
  to use in HLSL and Direct3D12 for their own projects. \nAfter this class,
  particiapans should understand, explain, and apply Work Graphs in their o
 wn problem domain.\n\nInterest Area: Gaming & Interactive, New Technologie
 s, Research & Education\n\nRecording: Livestreamed, Recorded\n\nKeyword: E
 ducation, Games, Geometry, Graphics Systems Architecture, Real-Time, Rende
 ring\n\nRegistration Category: Full Conference, Virtual Access, Sunday\n\n
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