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TZNAME:PDT
DTSTART:19700308T020000
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DTSTAMP:20260417T190107Z
LOCATION:West Building\, Rooms 205-207
DTSTART;TZID=America/Los_Angeles:20250813T090000
DTEND;TZID=America/Los_Angeles:20250813T103000
UID:siggraph_SIGGRAPH 2025_sess220@linklings.com
SUMMARY:Connecting the Physical-Digital Continuum: CG Workflows & Curricul
 um Integration
DESCRIPTION:Implementing USD: A Case Study in Incremental Adoption\n\nOver
  the course of four productions, we demonstrate an incremental USD adoptio
 n timeline suitable for small studio and educational contexts, resulting i
 n a workflow that uses USD end to end. We present this process as a case s
 tudy for how any small studio can implement USD into their pipeline.\n\n\n
 Scott Milner, Stephanie Martins, Conner Murray, Zachary Wood, and Craig Va
 n Dyke (Brigham Young University)\n---------------------\nThe Manufacturin
 g of Artifacts: Low Barrier to Entry Methodologies in Digital Manufacturin
 g\n\nThis paper demonstrates an exercise that exploits a low barrier to en
 try methodology by introducing photogrammetry, mesh editing, and 3D printi
 ng into a studio arts-based curriculum, making visible the influence and i
 mpact of each process on the final construct.\n\n\nRobert Trempe (Arkitekt
 skolen Aarhus)\n---------------------\nAI-Augmented Architectural Design: 
 Enhancing Creativity and Workflow with Generative Models\n\nGenerative AI 
 is transforming architectural design by assisting creative decision-making
 . The talk presents an architectural design course where students incorpor
 ated AI as a co-pilot—a means to break free from creative stagnation, expl
 ore different design personas within themselves, and push ...\n\n\nTaro Na
 rahara (New Jersey Institute of Technology (NJIT))\n---------------------\
 nVirtualizing the Stanley: Gaussian Splatting as Educational Gateway to Ad
 vanced CGI Techniques\n\nRecent imaging advances have granted CGI enthusia
 sts unprecedented and affordable access to stereophotogrammetric 3D scanni
 ng techniques. This technological democratization has enabled dynamic "gat
 eway" engagements (such as our “Virtualizing the Stanley”), which enable s
 tudents to explor...\n\n\nCK (Kaia) Olsen (University of Iowa)\n\nInterest
  Area: Arts & Design, Gaming & Interactive, New Technologies, Production &
  Animation, Research & Education\n\nRecording: Livestreamed, Not Livestrea
 med, Recorded, Not Recorded\n\nKeyword: Animation, Art, Artificial Intelli
 gence/Machine Learning, Augmented Reality, Capture/Scanning, Education, Fa
 brication, Generative AI, Image Processing, Lighting, Pipeline Tools and W
 ork, Real-Time, Rendering, Virtual Reality\n\nRegistration Category: Full 
 Conference, Virtual Access, Experience, Wednesday\n\nSession Chair: Mario 
 Escobar (Unitec)
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