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VERSION:2.0
PRODID:Linklings LLC
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
X-LIC-LOCATION:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:19700308T020000
RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU
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TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:19701101T020000
RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU
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BEGIN:VEVENT
DTSTAMP:20260417T190110Z
LOCATION:West Building\, Rooms 205-207
DTSTART;TZID=America/Los_Angeles:20250813T104500
DTEND;TZID=America/Los_Angeles:20250813T121500
UID:siggraph_SIGGRAPH 2025_sess221@linklings.com
SUMMARY:Learning Through XR and Gaming Technologies
DESCRIPTION:XR Performance: Expanding Experimental Media Through Spatial C
 omputing and Real-Time Interaction\n\nXR Performance is a cross-disciplina
 ry course exploring how extended reality (XR) reshapes storytelling, audie
 nce interaction, and performance. Through hands-on projects in motion capt
 ure, virtual production, and immersive sound design, students develop tech
 nical fluency while critically examining X...\n\n\nChristine Bruening, Der
 ick Ostrenko, Jason Jamerson, Marc Aubanel, and Jesse Allison (Louisiana S
 tate University)\n---------------------\nGamified Learning for Accessibili
 ty: Teaching Through Play at Limbitless Solutions\n\nThis talk explores ho
 w gamified learning and adaptive game design empower individuals with disa
 bilities. Using case studies from Limbitless Solutions’ interdisciplinary 
 training games, it highlights how computer graphics, interactive technique
 s, and accessibility-driven design can transform ed...\n\n\nMatt Dombrowsk
 i and Peter Smith (University of Central Florida, Limbitless Solutions)\n-
 --------------------\nXRLive: A Vertically Integrated Project (VIP) Using 
 Extended Reality in Live Performance to Motivate Interdisciplinary Educati
 on and Scholarship\n\nWe describe the XRLive Project, a cross-discipline, 
 experiential learning opportunity, built upon the Vertically Integrated Pr
 oject (VIP) approach, that focuses on the production of live musical, thea
 trical, and dance performances using advanced technologies such as VR/AR/X
 R and motion capture.\n\n\nJoe Geigel (Rochester Institute of Technology)\
 n\nInterest Area: Arts & Design, Gaming & Interactive, New Technologies, P
 roduction & Animation, Research & Education\n\nRecording: Livestreamed, Re
 corded\n\nKeyword: Animation, Art, Augmented Reality, Digital Twins, Educa
 tion, Fabrication, Games, Haptics, Performance, Real-Time, Virtual Reality
 \n\nRegistration Category: Full Conference, Virtual Access, Experience, We
 dnesday\n\nSession Chair: Richard Rabbitz (Rowan University)
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