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TZID:America/Los_Angeles
X-LIC-LOCATION:America/Los_Angeles
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TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:19700308T020000
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DTSTART:19701101T020000
RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU
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BEGIN:VEVENT
DTSTAMP:20260417T190159Z
LOCATION:West Building\, Outside Room 210
DTSTART;TZID=America/Los_Angeles:20250813T170000
DTEND;TZID=America/Los_Angeles:20250813T190000
UID:siggraph_SIGGRAPH 2025_sess256@linklings.com
SUMMARY:Appy Hour
DESCRIPTION:Experience the future of mobile app technology, engage with de
 velopers, and interact with the next generation of on-the-go media in a fu
 n, festive atmosphere full of networking and discovery.\n\nAI3D Co-Create 
 with AI3D Render\n\nUse AI to intuitively create 3D objects in reality. Th
 e user augments rough primitives and gives AI a prompt, takes a photo from
  an angle using an AI3D Easel which iteratively helps refine the image unt
 il it is ready for image to 3D process. We also introduce AI3D Render.\n\n
 \nYosun Chang (AI3D.foundation, AIMagical) and Michael Gold (SVA)\n-------
 --------------\nMeCapture: Capturing and Visualizing Long-Term Body Change
 s with Mobile AR\n\nMeCapture, our mobile augmented reality app, helps use
 rs document and visualize long-term body changes through augmented reality
  guidance. Built as part of our recently published research, Personal Time
 -Lapse, it shows potential in personal health monitoring and is freely ava
 ilable on the App Store ...\n\n\nNhan Tran, Ethan Yang, and Abe Davis (Cor
 nell University)\n---------------------\nScavengeAR\n\nScavengeAR is a mob
 ile AR creature collecting app deployed to SIGGRAPH from 2017 to 2019 with
  over 1000 Daily Active Users during the conference run. Now it's 2025, an
 d the core team has refactored the app for a future launch.  Lets talk abo
 ut AR development, then and now.\n\n\nVictor Leung (Indiana University, Bl
 oomington)\n---------------------\nTech Tales: Digital Storytelling with t
 he Royal BC Museum\n\nThe University of Victoria is developing a project w
 ith the Royal BC Museum that will change the way that exhibits engage visi
 tors, both in person and online. Maps, satellite data and museum collectio
 ns are exposed in eXtended Reality and interacted with using conversationa
 l AI. Come play with our U...\n\n\nDerek Jacoby, Kieran Smith, Nathan Inba
 r, Chloë Farr, Jiayue Wong, and Sofiia Khutorna (University of Victoria); 
 Tianyu Fang, Zeyu Li, and Jinda Zhang (Northeastern University); Isadora W
 eathered (Verna J Kirkness Society); and Saiph Savage and Yvonne Coady (No
 rtheastern University)\n\nInterest Area: Arts & Design, Gaming & Interacti
 ve, New Technologies, Production & Animation, Research & Education\n\nKeyw
 ord: Art, Artificial Intelligence/Machine Learning, Augmented Reality, Cap
 ture/Scanning, Computer Vision, Education, Games, Generative AI, Image Pro
 cessing, Lighting, Pipeline Tools and Work, Real-Time, Spatial Computing\n
 \nRegistration Category: Full Conference, Experience
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