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PRODID:Linklings LLC
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TZID:America/Los_Angeles
X-LIC-LOCATION:America/Los_Angeles
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TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:19700308T020000
RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU
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TZOFFSETTO:-0800
TZNAME:PST
DTSTART:19701101T020000
RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU
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BEGIN:VEVENT
DTSTAMP:20260417T190159Z
LOCATION:West Building\, Exhibit Hall B
DTSTART;TZID=America/Los_Angeles:20250811T103000
DTEND;TZID=America/Los_Angeles:20250811T170000
UID:siggraph_SIGGRAPH 2025_sess257_gensub_311@linklings.com
SUMMARY:Interactive Impossible Objects: Designing Physical Interaction wit
 h Impossible Objects Using Binocular Disparity Adjustment and Redirection
DESCRIPTION:Sotaro YOKOI and Tsubasa Yoshida (University of Tokyo); Keigo 
 Matsumoto (University of Tsukuba, National Institute of Advanced Industria
 l Science and Technology); and Takuji Narumi (University of Tokyo)\n\nInte
 ractive Impossible Objects transforms illusions into physical VR experienc
 es. By separately rendering each eye’s viewpoint and applying redirected w
 alking and hand redirection, users can walk on endless staircases or touch
  paradoxical forms preserving the illusion. This approach opens new fronti
 ers for immersive art and perceptual research, bridging illusions and real
 ity.\n\nInterest Area: Arts & Design, Gaming & Interactive, New Technologi
 es, Production & Animation, Research & Education\n\nKeyword: Art, Artifici
 al Intelligence/Machine Learning, Audio, Augmented Reality, Capture/Scanni
 ng, Computer Vision, Digital Twins, Display, Dynamics, Education, Fabricat
 ion, Games, Generative AI, Haptics, Hardware, Image Processing, Lighting, 
 Modeling, Performance, Pipeline Tools and Work, Real-Time, Rendering, Robo
 tics, Scientific Visualization, Simulation, Spatial Computing, Virtual Rea
 lity\n\nRegistration Category: Full Conference, Experience\n\n
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