BEGIN:VCALENDAR
VERSION:2.0
PRODID:Linklings LLC
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
X-LIC-LOCATION:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:19700308T020000
RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:19701101T020000
RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTAMP:20260417T190158Z
LOCATION:West Building\, Exhibit Hall B
DTSTART;TZID=America/Los_Angeles:20250811T103000
DTEND;TZID=America/Los_Angeles:20250811T170000
UID:siggraph_SIGGRAPH 2025_sess264_gensub_472@linklings.com
SUMMARY:Bridging Physical and Virtual Realms in Mixed Reality: The Co-Pres
 ence Experience in LIAN: Re:Vision
DESCRIPTION:Yi Xie, Xuyuan Cai, and Elin Carstensdottir (University of Cal
 ifornia Santa Cruz)\n\nLIAN: Re:Vision is a Mixed Reality installation tha
 t explores love and distance through a co-located, two-player experience. 
 Players navigate narrative-driven challenges, with their avatars' proximit
 y crucial for survival, reflecting on relationship dynamics. Innovative us
 e of pass-through and occlusion features enhances co-presence, while exter
 nal displays bridge participants and spectators.\n\nInterest Area: Arts & 
 Design, Gaming & Interactive, New Technologies, Production & Animation, Re
 search & Education\n\nKeyword: Animation, Art, Artificial Intelligence/Mac
 hine Learning, Augmented Reality, Computer Vision, Education, Ethics and S
 ociety, Games, Generative AI, Haptics, Modeling, Performance, Real-Time, S
 imulation, Spatial Computing, Virtual Reality\n\nRegistration Category: Fu
 ll Conference, Experience\n\n
END:VEVENT
END:VCALENDAR
