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DTSTAMP:20260921T150539Z
LOCATION:West Building\, Level 2\, Outside Room 219
DTSTART;TZID=America/Los_Angeles:20250810T090000
DTEND;TZID=America/Los_Angeles:20250810T173000
UID:siggraph_SIGGRAPH 2025_sess405@linklings.com
SUMMARY:Posters: Interactive Techniques
DESCRIPTION:57. Capsule: Efficient Player Isolation for Datacenters\n\nWe 
 propose a new game engine module, Capsule, that allows multiple players ef
 ficiently share one engine. We implemented Capsule in O3DE, in an applicat
 ion agnostic way. Our experience with four applications show that Capsule 
 increases datacenter resource utilization by accommodating up to 2.25x mor
 e...\n\n\nZhouheng Du, Nima Davari, Li Li, and Nodir Kodirov (Huawei Techn
 ologies)\n---------------------\n58. Exploring Distance Management in Imme
 rsive Combat Sports Training With Encountered-Type Haptic Feedback\n\nThis
  study examines distance management in combat sports training with haptic 
 feedback. Results show that haptic feedback reduced punch distances and mo
 vement, while no significant difference was found in step count or average
  distance to the opponent. Haptic feedback aids better distance management
 ...\n\n\nYen-Hua Lai, Chieh-Hsin Liu, Yu-Hsiang Weng, and Ping-Hsuan Han (
 National Taipei University of Technology); Chien-Hsing Chou (National Taip
 ei University of Education); and Wen-Hsin Chiu (National Tsing Hua Univers
 ity)\n---------------------\n59. Gaze Entropy and Driver Safety: Understan
 ding Cognitive Failure and Situational Response Before Take-over\n\nThis s
 tudy presents a gaze entropy–based framework to identify cognitive failure
 s and predict accident risk before TOR(Take-Over Request)  in conditionall
 y autonomous driving. Using a Random Forest model, it enables early risk d
 etection and offers practical insights for driver monitoring.\n\n\nMI CHAN
 G, EUN HYE JANG, WOOJIN KIM, and DAESUB YOON (ETRI (Electronics and Teleco
 mmunications Research Institute))\n---------------------\n60. Interactive 
 Trailers and Posters That Enhance Viewing Intentions Through ‘Breaking the
  Fourth Wall’\n\nThis study demonstrates that proposed interactive posters
  and trailers breaking the "Fourth Wall" significantly boost movie anticip
 ation and viewing intentions, offering an effective promotional strategy f
 or mobile-based video streaming platforms.\n\n\nBoyoung Lim and Jusub Kim 
 (Sogang University, Dept. of Art & Technology)\n---------------------\n61.
  PAAP: Performer-Aware Automatic Panning System\n\nThis paper proposes PAA
 P (Performer-Aware Automatic Panning System), the first system to automati
 cally track performer(s) and generate spatial audio panning data integrate
 d with a Digital Audio Workstation (DAW). Real-time processing of PAAP via
  Open Sound Control (OSC) confirms its readiness for de...\n\n\nKangeun Le
 e (Korea Advanced Institute of Science and Technology (KAIST)) and Sungyou
 ng Kim (Korea Advanced Institute of Science and Technology (KAIST), Roches
 ter Institute of Technology)\n---------------------\n62. Predicting Accide
 nts in Conditional Autonomous Driving: A Multimodal Approach Integrating H
 uman Misuse, Biometric Indicators, and Spatial Complexity\n\nThis study pr
 esents a multimodal framework integrating human factors(workload, situatio
 n awareness), biometrics(heart rate variability, eye-tracking), and spatia
 l complexity to predict Level 2 autonomous driving accidents, achieving 73
 .7% accuracy via logistic regression, with age and workload as ke...\n\n\n
 EUN HYE JANG, MI CHANG, Woojin Kim, and Daesub Yoon (Electronics and Telec
 ommunications Research Institute (ETRI))\n---------------------\n63. SEE-2
 -SOUND: Zero-Shot Spatial Environment-to-Spatial Sound\n\nSEE-2-SOUND is a
  zero-shot approach that generates spatial audio for visual content. It de
 composes the task into four steps: identifying visual regions of interest,
  locating them in 3D space, generating mono-audio for each, and integratin
 g them into spatial audio. Our approach can generate realistic...\n\n\nRis
 hit Dagli and Shivesh Prakash (University of Toronto); Robert Wu (Universi
 ty of Toronto, Together AI); and Houman Khosravani (University of Toronto)
 \n---------------------\n64. Skylight: Real-Time Projection Mapping for Su
 rgical Navigation Leveraging Skin-Adhered Fiducials\n\nSkylight is a surgi
 cal navigation system that uses skin-mounted fiducials and real-time proje
 ction mapping to display high-accuracy, CT-registered guidance directly on
 to the patient’s body -- eliminating the need for bone-mounted trackers an
 d enhancing surgical precision and usability.\n\n\nNick Shelton and Enoch 
 Omale (Illuminant Surgical)\n---------------------\n65. Stroke Imprint: Kn
 itting Reassurance Into Anxious Moments\n\nStroke Imprint is a knitted wea
 rable that simulates affective strokes to comfort young women experiencing
  anxiety by using pressure sensing and SMA-based actuation. Paired with a 
 digital interface, the glove allows users to record personalized tactile s
 ensation. Through user interviews, design itera...\n\n\nYuqing Liu, Rincho
 ng Kim, and Kyunghee Kim (Parsons New School of Design)\n-----------------
 ----\n66. When Mud Toys Meet Digital M(B)uddies: How "Play With Earth" Bri
 dges Traditional Craftsmanship and AI-Assisted Creation\n\nPlay with Earth
  introduces a novel project addressing the preservation and innovation of 
 ICH, focusing on traditional mud toys from China's Yellow River. Based on 
 a comprehensive documentation of 15,686 photographs of mud toys and interv
 iews with inheritors, our project achieved an interactive platf...\n\n\nMe
 ngyao Guo (Harbin Institute of Technology, Shenzhen) and Junfeng Meng (Nor
 th China University of Water Resources and Electric Power, Chinese Nationa
 l Academy of Arts)\n\nRegistration Category: Full Conference, Experience
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