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VERSION:2.0
PRODID:Linklings LLC
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
X-LIC-LOCATION:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:19700308T020000
RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU
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TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:19701101T020000
RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU
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BEGIN:VEVENT
DTSTAMP:20260417T190157Z
LOCATION:West Building\, Rooms 111-112
DTSTART;TZID=America/Los_Angeles:20250813T113000
DTEND;TZID=America/Los_Angeles:20250813T115500
UID:siggraph_SIGGRAPH 2025_sess481_ind_105@linklings.com
SUMMARY:3D Gaussian Splatting for Realistic Physical AI Simulations
DESCRIPTION:3D Gaussian splatting has rapidly emerged as a transformative 
 technique for high-fidelity scene reconstruction and real-time rendering. 
 It is also unlocking new capabilities for physical AI development, from ro
 botics, to autonomous vehicles, and more. This session explores recent adv
 ances in 3D Gaussian splatting, and introduces NVIDIA NuRec APIs and tools
  for reconstruction and rendering. Learn how 3D Gaussian splatting acceler
 ates the development of interactive, physically accurate AI environments a
 nd paves the way for next-generation simulation pipelines in both research
  and industry.\n\nInterest Area: New Technologies, Research & Education\n\
 nKeyword: Artificial Intelligence/Machine Learning, Augmented Reality, Cap
 ture/Scanning, Computer Vision, Digital Twins, Generative AI, Physical AI,
  Pipeline Tools and Work, Real-Time, Rendering, Robotics, Scientific Visua
 lization, Simulation, Spatial Computing, Virtual Reality\n\nRegistration C
 ategory: Full Conference, Experience, Exhibits Only, Wednesday\n\n
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