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VERSION:2.0
PRODID:Linklings LLC
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TZID:America/Los_Angeles
X-LIC-LOCATION:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:19700308T020000
RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU
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TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:19701101T020000
RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU
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BEGIN:VEVENT
DTSTAMP:20260417T190157Z
LOCATION:Waterfront Ballroom\, Fairmont Waterfront Hotel
DTSTART;TZID=America/Los_Angeles:20250813T100000
DTEND;TZID=America/Los_Angeles:20250813T120000
UID:siggraph_SIGGRAPH 2025_sess555_bof_176@linklings.com
SUMMARY:glTF & 3D Commerce: Unlocking New Possibilities for Real-Time 3D
DESCRIPTION:Leonard Daly (Khronos Group, Daly Realism); Eric Chadwick (DGG
 ); Preetish Kakkar (Adobe); Eoin Mcloughlin (Microsoft); Sean Lilley (Cesi
 um); and Michael Rubloff (Radiancefields.com)\n\nglTF is evolving beyond i
 ts original role as the JPEG of 3D. This session will offer insight into t
 he current and future evolution of the format, including a new membership 
 structure that makes it easier than ever to get involved and show the futu
 re of 3D. Learn how to access and use updated tooling; get a high-level up
 date on new and emerging interactivity, physics, and audio extensions; and
  learn about the role of Gaussian Splatting in the future of 3D Asset Crea
 tion.  We’ll explore the newly updated Asset Creation Guidelines 2.0, an e
 ssential best practices guide for content creators.\n\nInterest Area: Arts
  & Design, Gaming & Interactive, New Technologies, Production & Animation\
 n\nKeyword: Artificial Intelligence/Machine Learning, Digital Twins, Games
 , Generative AI, Geometry, Industry Insight, Modeling, Pipeline Tools and 
 Work, Rendering, Virtual Reality\n\nRegistration Category: Full Conference
 , Experience\n\n
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