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VERSION:2.0
PRODID:Linklings LLC
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
X-LIC-LOCATION:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:19700308T020000
RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU
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TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:19701101T020000
RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU
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BEGIN:VEVENT
DTSTAMP:20260417T190157Z
LOCATION:East Building\, Room 9
DTSTART;TZID=America/Los_Angeles:20250814T140000
DTEND;TZID=America/Los_Angeles:20250814T160000
UID:siggraph_SIGGRAPH 2025_sess613_bof_207@linklings.com
SUMMARY:Lights, Camera, CG Education
DESCRIPTION:Rehan Zia (Bournemouth University)\n\nUnderstanding of light, 
 real-world cameras and lenses is fundamental to computer graphics (CG), vi
 sual effects and games production. This BoF starts with a short presentati
 on exploring two units(courses) as case studies followed by a participant 
 discussion exploring how the art, craft, technical and storytelling aspect
 s of camera and lighting could be fused in academic courses and delivered 
 in a way that not only engages students but also encourages them to experi
 ment and explore these areas further on their own. \nThe discussion will f
 ocus on the sharing of best practices used by participants teaching real-w
 orld and virtual camera-based curriculum.\n\nInterest Area: Research & Edu
 cation\n\nRegistration Category: Full Conference, Experience\n\n
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